Hi, this has been on my mind for years but I haven't gotten around to sharing it until now:
I feel it would be fun to see how well Houdini's rendering and simulation engines can manage to replicate any clip of the slow-motion scenes made by the "How Ridiculous" channel: https://www.youtube.com/channel/UC5f5IV0Bf79YLp_p9nfInRA [www.youtube.com]
The exploding paint can clouds, the shattered objects, or even the plume of dust that temporarily adheres to the shape of a balloon after it's been popped. This could be both a fun contest and/or benchmark, and I'm sure the trio would be supportive of this as well (officially or otherwise)...
Who's up to getting this started?
"How Similar" VFX Simulation/Rendering Challenge Idea
863 0 1-
- HongMao
- Member
- 63 posts
- Joined: 8月 2013
- オフライン
-
- Quick Links
