Hello,
So we can't seem to figure out this issue where I'm getting different results for renders as you can see.
Fire render using Mantra node(MICROPOLYGON PHYSICALLY BASED RENDERING) , and I use this for the Render View to preview everything.
Then I do a Render to Disk to get all the frames out, and the quality difference is significant and can't figure out what is making the render override when I'm rendering the same node to disk. It seems like the sampling quality is getting overwritten to some low number. I have set 12 for Pixel Samples.
If anyone knows what to check for here, let me know. I'm not doing anything complicated(I don't think).
Thanks!
Render View vs Render to Disk giving different results
751 0 0-
- digiegg3
- Member
- 2 posts
- Joined: 12月 2022
- オフライン
-
- Quick Links
