Personal project of color liquids mixing effect
- Flip particle sim
- Custom volume advection
- Rendering texture from sim
- After Effects tweaks and mask creation from texture
- Using texture to build redhisft shader
- Lighting and rendering in Cinema for workflow testing purposes

HOUDINI FX / REDSHIFT / CINEMA 4D / AFTER EFFECTS

VFX Artist
英国

Originally from Czech, I always aim to expanded my artistic perception, developing deep passion for simulating abstract visions of real world phenomenon focusing on even the smallest subtleties of shape and motion. Exploring how we can truly enjoy this vision by composing immersive, pleasing, and meditative content.



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