Dementor Summoning
A real-time UE4 scene focuses on shading and FX. Using Megascans and Paragon assets, Houdini and Niagara for the major FX and KineFX for mixing character animations.
Here’s a breakdown:
https://www.artstation.com/artwork/lxaZyJ
A real-time UE4 scene focuses on shading and FX. Using Megascans and Paragon assets, Houdini and Niagara for the major FX and KineFX for mixing character animations.
Here’s a breakdown:
https://www.artstation.com/artwork/lxaZyJ
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