Houdini River

I've used 30 million particles to make this scene that have been reduced to 8 million particles by optimizing, without making any changes on the quality.
The same operation is done for the splashs and foam, so the whole scene is nicely optimized.
Rendering is done via Redshift renderer an for compositing I've used Fusion

AminCgi@gmail.com

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VFX MAN

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