Houdini Rock Generator

Tool's feature:
- Creating deep and shallow cracks.
- Horizontal or vertical stripes of your choice.
- Color visualizing on point color, it will save some time and will give better of the noise before applying it to the volume.
- Curvature generator, I consider it the most important part since it will give that rocky feel and amplify details. I should note here that this method was obtained from the odforce forum:
- Materials and render settings prepared (Redshift).

As you can see in the video messing around with noise pattern and initial rock shape will give you endless variety of rock formations. I will keep updating the tool as soon as I find a better way to optimize it or if I figured a new way to create patterns.

Displacement generation will take sometime (1-2 minutes) depending on your machine, the good part is that it's multi threaded. In the video it's already cooked so you cant notice the delay.


Alaa Alnahlawi



My name is Alaa Al Nahlawi ( علاء النحلاوي ) from Syria with more than ten years of experience which spread over multiple graphic design fields, and I love what I do. I like to consider myself as a VFX TD, it turns out that setting things on fire or wreck them down is one of my hobbies, additionally I really enjoy solving problems. I mainly work with Houdini and 3ds max they are my bread and butter.

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