This was my submission for Pwnisher's Eternal Ascent Challenge. Responsible for all aspects.

Rendered with Karma XPU in Solaris.

Simulations, Layout, Lighting and Rendering in Houdini. Modelling and character animation in Blender. Texturing in Substance. Compositing in Nuke. All assets were created by me during the challenge. Robot walking animation provided by Clinton Jones.

Technical Director
Brisbane | オーストラリア連邦



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