Finally finished to study on R&D of smoke simulations that i learned specificially followed at blogs, tutorials and even studied myself along weeks. I spent time in Redshift to render volume and learn transfering color data to volume. At the end, I believed to have it become as a project. Hereby you'll see, enjoy.

Smoky Paints!

behance.net/gallery/69131477/Smoky-Paints

Simulations: Houdini
Texturing: Substance Painter
Rendering: Redshift for Houdini.
Final montage and color correction: After Effects
Music: Non Copyright Music Youtube

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CG Supervisor
トルコ

I am a CG Artist who has interest in especially Data Visualization, Abstract Animations, and Physics Simulations. I am experienced in 3D animations as well as projection mapping and art installations. I prefer using Houdini mostly.t



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