Character

Animation

Houdini’s animation context uses the high-performance APEX framework to provide a real-time, interactive environment for posing and keyframing. This path covers the Animate State workflow, featuring Animation Layers for non-destructive editing, Motion Path handles for direct viewport manipulation, and integrated Ragdoll physics. Learn to use the Animation Catalog to manage poses and clips, ensuring a fast, artist-centric workflow for professional performances.
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