Adriano Zanetti

Adriano

About Me

専門知識
Freelancer
INDUSTRY
Film/TV

Connect

LOCATION
Nicaragua

Houdini Skills

Availability

Not Specified

Recent Forum Posts

Creating post surgery organs's Adhesions procedurally? 2024年4月19日21:17

tamte
you can play with Attribute Blur SOP after your Connect Adjacent
- in Group set all points except for anchor points
- uncheck Fix Border Points as for Curves all points are border points
- additionally you can control it by weight attrib
- also play with creating your connections, essentialy you probably want the adjacent connections only between lines of the same clusters or something to not have cross webbing

Definitely getting a little more interesting. Just not quite sure yet how to create polys in between those lines by proximity or by clusters of strings. Guess next step is to transfer the cluster / strings attributes and use that to add polygons. Again, any pointers appreciated. I like the way this is going so far. The main structure is almost there.

Thanks a bunch,

A.

Creating post surgery organs's Adhesions procedurally? 2024年4月19日17:09

Mike_A
Polybridge SOP with a curved spline for the bridge?

That sounds like a good approach for the core of this structure. I'd have to give a try from that angle too. Cheers.

Creating post surgery organs's Adhesions procedurally? 2024年4月19日17:08

tamte
you can play with Attribute Blur SOP after your Connect Adjacent
- in Group set all points except for anchor points
- uncheck Fix Border Points as for Curves all points are border points
- additionally you can control it by weight attrib
- also play with creating your connections, essentialy you probably want the adjacent connections only between lines of the same clusters or something to not have cross webbing


Thanks Tomas, I'll give that a try. And yes you're right, i didn't correct it in that quick attempts, but definitely would avoid crossings. I figured if i can find a way to get a nice curvy (exponentially stretching) look for simple string clusters i could reuse the recipe to create more random connections between the extreme bits of those strings clusters to get some more variations attaches to the organs. Perhaps even get those circular looking membranes in between some of the clusters.

But how would you mesh that mess of adjacent connected points eventually? I tried vdb, but i feel in order to get thin details i would have go crazy on the amount of points. Anything that allows to create poly only on the outter shape of that structure?

Thanks a bunch.

A.