Andrew Weiler

AndyW

About Me

Technical Artist/Designer and CG supervisor
専門知識
Freelancer
INDUSTRY
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Atlanta, United States
ウェブサイト

Houdini Skills

ADVANCED
Procedural Modeling  | Environments  | Digital Assets  | Cloth  | Crowds  | Solaris  | Mantra  | Karma  | Lighting  | Pyro FX  | Fluids  | PDG  | VEX
INTERMEDIATE
Python

Availability

Not Specified

Recent Forum Posts

Day 17 | VFX | FLIP Solver SOP | Image 2024年3月17日12:01

Day 17 FLIP Solver - Moka!

Karma Gold . pyro geo light 2024年3月8日8:45

Works in Karma CPU, not in XPU.

Karma Gold . pyro geo light 2024年3月7日10:37

I've noticed the the same thing: Karma XPU ignores Treat As light Source settings but it works as expected in CPU. I guess this is more a question for SideFX, are there plans to implement this in XPU, or is this just a limitation of the GPU engine?