Anthony Morrelle

Anthony Morrelle

About Me

FX Artist near Chicago. Likes: open source, bbq, greenery
専門知識
Technical Director
業界:
Film/TV

Connect

LOCATION
Chicago, United States
ウェブサイト

Houdini Engine

ADVANCED
Pyro FX  | Fluids
INTERMEDIATE
プロシージャルワークフロー  | Digital Assets  | Cloth  | Mantra  | Python
BEGINNER
Environments

Availability

I am available for Freelance Work

Recent Forum Posts

Solaris Crowd Workflow - SkelRoot Instancing, etc 2026年3月24日14:24

I'm working on some stadium crowds. I'd like to optimize as best as I can. Currently the workflow is 4 agents, each have layers for clothing & hair, 2 have props. I apply these layers after the sim for flexibility. I'm using boxes currently as a proxy with usdpurpose set on the prims.

Bringing the cache into LOPs seems to work. The proxy is shown and the agents are renderable. I put down a crowdprocedural after the karma settings node with the camera. I'm not sure if the skelRoots are instanced and I'm not sure the procedural is doing anything. It might be but I'm not seeing any change in the viewport with a procedural preview and my scenegraph stays the same.

Is there anything else I should be doing in Solaris to optimize?

I'm getting about 130gb of ram usage for 30k agents; h20.5.654. Is that about what to expect? Any help is appreciated!
Thanks!
Anthony

Loading Nuke in a Windows env 2022年12月7日23:55

I have little to no experience in Windows. The current studio I'm at uses a .bat file to launch Nuke with their custom gizmo's and whatnot. How would I go about adding that .bat file as the $PDG_NUKEPY variable? I tried to copy and paste their shortcut but it fails. Their shortcut launches cmd.exe and then runs the .bat file. I tried escaping the \ and doing w quotes and without.
It needs the launch variables to set up their color workflow as well so it's needed. Am I stuck?
Thanks

Default state for attribpaint inside HDA 2022年11月16日12:21

Interesting. Well for now I've just left it outside the HDA.
thanks!