Aslak Kjølås-Sæverud

AslakKS

About Me

3D Generalist
専門知識
Generalist

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LOCATION
Bergen, Norway
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Lighting  | Fluids  | PDG  | VEX
INTERMEDIATE
Environments  | Digital Assets  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Solaris  | Mantra  | Karma  | Pyro FX  | 説明  | Realtime FX  | Python
BEGINNER
Crowds  | Muscles

Availability

I am currently employed at Devant

Recent Forum Posts

Lens shader not working when render to File/Mplay 2025年11月24日6:37

I assume you've read the karma lens docs? https://www.sidefx.com/docs/houdini/solaris/support/karma_lens_shader.html [www.sidefx.com]
There are some sample files that make use of custom lens shaders, they might shed some light on how to get it to render to disk.
I feel like it was working when I was playing around with a custom lens shader in h20.5

edit: Here is the one that I built, also using vop nodes https://www.sidefx.com/forum/topic/94084/?page=1#post-424757 [www.sidefx.com]

Bake Geometry Textures bug? 2025年11月5日6:33

Are you running 21.0.513+?
This was added in 513:

Might fix this


I also think @tamte is correct that you should be able to fix this by modifying the parameter

Solaris Karma XPU: Shadow Linking / Masking / Exclusion 2025年10月29日15:33

Shadow linking is in the light linker
[www.sidefx.com].