Billd
Billd
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Skills
Availability
Not Specified
Recent Forum Posts
Not seeing "enable handles" in Asset Options 2020年11月26日17:08
Hello, I am trying to use a handle that I created by the following method in the documentation:
“A Handle can be exposed on your asset by selecting Export Handle To Digital Asset from the Popup menu on the handle you wish to export in the viewport. The Type Properties window must be open when you do this. This operation will automatically set up the new Handle and add the necessary parameters.”
And further the documentation says:
“In Unity, make sure that Enable Handles checkbox in the ASSET OPTIONS section is enabled.”
I am not seeing that checkbox
I am using Houdini Indie 18.0.460 and Unity 2020.1.11f1
Any help would be appreciated.
Bill
“A Handle can be exposed on your asset by selecting Export Handle To Digital Asset from the Popup menu on the handle you wish to export in the viewport. The Type Properties window must be open when you do this. This operation will automatically set up the new Handle and add the necessary parameters.”
And further the documentation says:
“In Unity, make sure that Enable Handles checkbox in the ASSET OPTIONS section is enabled.”
I am not seeing that checkbox
I am using Houdini Indie 18.0.460 and Unity 2020.1.11f1
Any help would be appreciated.
Bill
Is it possible to use nested prefabs as inputs? 2018年8月7日15:52
I'm trying to utilize Unity's new nested prefab workflow with the Houdini engine and was wondering if it is currently possible to use prefabs that consist of multiple prefabs as inputs. So far I am not having much luck. It seems to only be using the mesh filter from the parent object, but not the children.
thanks!
thanks!