ConcernedCitizen

ConcernedCitizen

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Recent Forum Posts

Digital Asset Disable/Hide Property 2015年3月16日18:10

Sorry to rez, but I'd like to expand on the question. Under the “Hide When” on a property, can you put in a condition to hide a property when the digital asset's input is being used?

My digital asset has one input and if there is something plugged in to that input, I want to use the dimensions of the input's bounding box. If, however, there is nothing plugged in to the input, I want to show the user a Vector 3 for dimensions.

How would you? Grid Cells to Room Outline. 2015年2月12日20:00

So I'm quite new to Houdini and I'm trying to solve a problem that I haven't seen yet in any online examples. I need to take a list of grid coordinates, and build a room outline from that.

The coordinates are just as simple as:
0,0,0
0,1,0
0,2,0
etc

Now this part I've got a pretty good handle on (I think). I'm taking that, generating a poly that matches and I get the basic room outline. The problem comes in the next steps.
I need to grab the various surfaces (walls, floors, ceiling, etc) so they can later be uv'ed and textured.
I also need to round the corners according to some very specific art-driven rules. It's not enough to just round the corners. The corners need to be rounded very specifically based off of the corner's direction. I've included a zip that contains a sample file that shows my attempts so far and some pictures that explain the problem probably a lot better than I can.

Add to this the fact that we need to find a way to bridge gaps with prop bridges, detect where stairs should go and many other issues… These can come later, however. Right now I'm mainly concerned with the room outline.

As I said, I'm pretty new to Houdini and I've made a few attempts and have a few other ideas to try, but I'm hoping somebody can save me a lot of wasted time by pointing me in the right direction.

Any help would be much appreciated.