Damian Fulmer
Damian Fulmer
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debugpy and vscode debuggin in houdini 2022年9月30日10:59
I found a solution:
Use the py37 release of Houdini instead of default.
I'm not sure why this works, but it does.
Use the py37 release of Houdini instead of default.
I'm not sure why this works, but it does.
debugpy and vscode debuggin in houdini 2022年9月28日15:59
I'm trying to get python debugging working with houdini and vscode using debugpy. I'm setting up an virtual env to add libraries to houdini and my source code. I have this same code working in maya and blender. But houdini doesnt seem to be working the same way
my code running from houidni:
and the result:
The attempted operation failed.
Traceback (most recent call last):
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 215, in listen
sock, _ = endpoints_listener.accept()
File "C:\PROGRA~1\SIDEEF~1\HOUDIN~1.303\python39\lib\socket.py", line 293, in accept
fd, addr = self._accept()
socket.timeout: timed out
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "hou.session", line 5, in <module>
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\public_api.py", line 31, in wrapper
return wrapped(*args, **kwargs)
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 140, in debug
log.reraise_exception("{0}() failed:", func.__name__, level="info")
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 138, in debug
return func(address, settrace_kwargs, **kwargs)
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 229, in listen
raise RuntimeError("timed out waiting for adapter to connect")
RuntimeError: timed out waiting for adapter to connect
I cant connect vscode to houdini to debug, any suggestions would be welcome. Thank you !
my code running from houidni:
import os import debugpy hython = os.path.join(r"C:\Program Files\Side Effects Software\Houdini 19.5.303", "bin", "hython") debugpy.configure(python=hython) debugpy.listen(5678) debugpy.wait_for_client()
and the result:
The attempted operation failed.
Traceback (most recent call last):
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 215, in listen
sock, _ = endpoints_listener.accept()
File "C:\PROGRA~1\SIDEEF~1\HOUDIN~1.303\python39\lib\socket.py", line 293, in accept
fd, addr = self._accept()
socket.timeout: timed out
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "hou.session", line 5, in <module>
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\public_api.py", line 31, in wrapper
return wrapped(*args, **kwargs)
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 140, in debug
log.reraise_exception("{0}() failed:", func.__name__, level="info")
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 138, in debug
return func(address, settrace_kwargs, **kwargs)
File "C:\Users\damia\Projects\projectStart\venv\Lib\site-packages\debugpy\server\api.py", line 229, in listen
raise RuntimeError("timed out waiting for adapter to connect")
RuntimeError: timed out waiting for adapter to connect
I cant connect vscode to houdini to debug, any suggestions would be welcome. Thank you !
Material LPE 2022年9月6日13:50
I understand that I can use a Cryptomatte setup as by material. This is really great for getting arbitrary mattes for things. From my workflow it's also good to have a predefined set of mattes that compositors can rely on. I've found something similar in Renderman and in Arnold:
https://rmanwiki.pixar.com/display/REN23/PxrMatteID [rmanwiki.pixar.com]
https://docs.arnoldrenderer.com/display/A5AFHUG/Passthrough [docs.arnoldrenderer.com]
I hope karma can support something like this in the future.
https://rmanwiki.pixar.com/display/REN23/PxrMatteID [rmanwiki.pixar.com]
https://docs.arnoldrenderer.com/display/A5AFHUG/Passthrough [docs.arnoldrenderer.com]
I hope karma can support something like this in the future.