Damir Filipovic
DamirF
About Me
専門知識
CG Supervisor
業界:
Film/TV
Connect
LOCATION
Australia
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Demystifying Light Transforms in the Viewer 2022年6月2日19:48
Hello, has there been any progress or solution on this? We find it on our end as well. I have tried pinning the scene graph, going inside the sublayer network but nothing seems to work as expected. It either creates a new lightmixer or an edit light node. We need to have our lights in the sublayer network as it's not feasable to have them clutter in the /stage.
This is really annoying and makes it so much harder to work with. Can you make it so it doesn't create a lightmixer/edit node by default when editing a light inside a sublayer network but instead we can create it on demand outselves? I understand it's a hard case to crack and I've tried all the suggested solutions above, but none of them work and it's also a bit random which node it creates.
Thanks,
Damir
This is really annoying and makes it so much harder to work with. Can you make it so it doesn't create a lightmixer/edit node by default when editing a light inside a sublayer network but instead we can create it on demand outselves? I understand it's a hard case to crack and I've tried all the suggested solutions above, but none of them work and it's also a bit random which node it creates.
Thanks,
Damir