Ivan Larinin

Ivan L

About Me

I want to be reborn in Ancient Greek times
専門知識
Technical Director
業界:
Film/TV

Connect

LOCATION
Montreal, Canada

Houdini Engine

INTERMEDIATE
プロシージャルワークフロー  | Digital Assets  | Karma  | Pyro FX  | Fluids  | 説明  | VEX
BEGINNER
キャラクタ & アニメーション  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Solaris  | PDG  | Python

Availability

I am currently employed at Montreal

Recent Forum Posts

TOP dependencies 2024年7月24日9:36

interesting, thank you so much

TOP dependencies 2024年7月24日7:11

Is there a way to make TOP run jobs one by one using dependencies nodes, so one node waits for the other but without connecting them in one line?

Edit Property pscale bug? 2024年7月22日23:24

Hamilton Meathouse
I don't think that value is a multiplier, it's an explicit value. Looks like it's maybe using world units, so in this case if you set it to 0.8, you'd get pscale of 80 centimetres

I would like to think so as well but with 0.001 it gives nothing but with 0.002 it gives huge pscale, totally random