Ivan Larinin

Ivan L

About Me

I want to be reborn in Ancient Greek times
専門知識
Technical Director
業界:
Film/TV

Connect

LOCATION
Montreal, Canada

Houdini Engine

INTERMEDIATE
プロシージャルワークフロー  | Digital Assets  | Karma  | Pyro FX  | Fluids  | 説明  | VEX
BEGINNER
キャラクタ & アニメーション  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Crowds  | Muscles  | Solaris  | PDG  | Python

Availability

I am currently employed at Montreal

Recent Forum Posts

Rendering Particles as Volumes / Disks in Arnold in Solaris 2025年1月4日12:28

The solution is to manually set it to spheres using vex:
Also there is a potential issue with solaris, material should be always at the same level as the geometry point...solaris is a house of cards....

usd_setprimvar(0, "/sopimport1/points_0", "primvars:arnold:mode", "sphere");
usd_setprimvar(0, "/sopimport1/points_0", "primvars:arnold:step_size", 0.00001);
usd_setprimvar(0, "/sopimport1/points_0", "primvars:arnold:radius", 0.1);
usd_setprimvar(0, "/sopimport1/points_0", "density", 1);

WHY do we need to use "primvars" can't it be just @ like the rest of Houdini.......*pulls hair*
WHY Arnold is so poorly integrated with solaris....*pulls more hair"

Labs File Cache topnet display 2024年9月7日20:58

bump, I find it inconvenient, no way to tell if you cache something or it just stuck there forever

COP vertical random 2024年8月25日19:22

Hello, I'm trying to create vertically randomised patterns and use that random as a base for other patterns.

1 screenshot - randomised lines
2 screenshot - randomised text that I need to place on top of the lines

But if I can stretch the lines and randomise vertically just fine I can't stretch text, but I need it to use the same vertical random, any ideas?