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Rigging obj. or fbx. characters 2008年12月5日22:40
andrewlowell
What exactly are joint based systems; which applications use them?
As mentioned, Maya is joint-based. Also, Cinema4d and Lightwave are now joint-based, as of C4d r11 and LW 9.5.
Here is some more info: http://www.okino.com/conv/skinning.htm [okino.com]