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JohnDoe777

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VFX Artist
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Houdini Engine

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Recent Forum Posts

Crowd Ragdoll with RBD Packed Objects not recognising _agent 2025年10月26日9:45

Hello,

I've got crowd I'm importing with i@crowdanimated to 1 where the agents are ragdolling and a collision geometry that is deforming in Houdini 20.5.

I need to use the RBD Packed Object node as I need to utilize s@collisionignore_agent.

However the Packed RBD doesn't seem to recognise s@collisionignore_agent when merged with the crowd object.

If I merge it in after the multi solver it does recognise s@collisionignore_agent but the collision geometry no longer deforms...


python Toggle buttons visability 2025年6月30日14:04

First create a toggle parm and name it "button_toggle".

In the 2 buttons put in the "Hide When" section this { button_toggle == 0 }changing the 0 to a 1 in the second button parm.

If this is a HDA:

In both button parms put this in the Callback Script(Set to Python) hou.phm().toggle_button(kwargs)
Then go to the Scripts tab and add a Python Module and paste this.
def toggle_button(kwargs):
    node = kwargs["node"]
    toggle = node.evalParm("button_toggle")
    node.parm("button_toggle").set(1-toggle)

If this is not a HDA or you want it to be less clean.

In both button parms put this in the Callback Script.
node = kwargs["node"];
toggle = node.evalParm("button_toggle");
node.parm("button_toggle").set(1-toggle)

python Toggle buttons visability 2025年6月29日5:47

You could use a hidden toggle parm in the "hide when" and then use a bit of python in the buttons callback to turn said toggle parm off and on.