Bradley Stilwell

Lenscowboy

About Me

専門知識
VFX Artist
業界:
Film/TV

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LOCATION
South Africa
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

object position aov with Karma? 2025年7月4日5:11

Thanks for this, Thomas (@tamte). It helped with a long standing question I had.
The issue I now have is that Ii can't seem to pipe the aov into materialx shaders, only karmamaterialbuilder.
The materialx material builder has different ray options and the materil itself doesn't have the AOV output on the subnet outputs.
I tried setting up the same node setup in mtlx material builder as in the karma material builder but it doesn't come out in the aov pass.
What am I missing?
Image Not Found


I have an enomous amount of Kitbash materials that come in with the assets and it's not feasible to rebuild all the materials in karmamaterialbuilder nodes.

Vellum cloth on instanced objects as well as prep for LOPS 2025年5月21日9:47

Hi guys,

I have a scene with a large number of battlefield kitbash3D props (spears, barrels etc). I have several flags in there as well and I'd like to have the cloth part of the flag props blowing gently in the wind.
I have managed to setup a scene that allows me to reuse the large number of materials that get imported with the kitbash3D USD assets in Solaris. I have done this using an instance node in LOPS. The trouble is I am now unable to break out the cloth parts for simulation. And if I set up my instances any other way I then lose the materials solution I have engineered.
Can anybody suggest a way to get cloth going in/out of solaris instances or point me to any resources that might shed some light on the issue?
Thanks!

Overscan not working in 20.5 2024年11月21日8:17

Ah flip it's my bad sorry I'm typing -0.2 to 0.2 instead of -0.2 to 1.2.
Doh! Apologies.