Liesbeth Levick

Liesbeth_Levick

About Me

Liesbeth Levick is a Character Effects Technical Director at Side Effects Software, focusing on Muscles and Tissues. She studied Astrophysics and then moved on to work in grooming and CFX at animation and visual effects studios in South Africa and Canada. Her production experience includes creating ...  more
専門知識
Technical Director

Connect

LOCATION
Toronto, Canada
ウェブサイト

Houdini Engine

ADVANCED
Hair & Fur  | Muscles

Availability

I am currently employed at SideFX

My Badges

SideFX Staff
Since 6月 2024

チュートリアル

obj-image Advanced
Muscles Masterclass | Advanced & Special Topics
obj-image Intermediate
Muscles Masterclass | Essentials

Recent Forum Posts

Hair gen issue with guide deform reading cache 2025年10月9日14:09

Hi Mirko

Can you give some more information please? A hip file would be ideal, but otherwise the size and resolution of your skin mesh, the number of guides, the number of hairs, the Houdini version. I see that your skin mesh is quite low res in relation to the number of hairs on it, I'm curious if subdividing it might solve your issue? I haven't seen this issue before, but that is the main unusual thing that I can notice from your screenshots.

Houdini Muscle Video Hip Files 2025年10月6日11:39

I also wanted to add that that FEM is no longer supported in Houdini. It’s a deprecated solver that will see no further enhancements and no bug fixing unless it’s a trivial effort for our developers. Otis is the superior solver.

Houdini Muscle Video Hip Files 2025年10月3日17:34

In our internal tests, the Otis results were virtually indestinguishable from FEM, only much much faster. Save yourself the effort and go straight to the Otis solver in H21!