Mark Wallman

Mark Wallman

About Me

専門知識
VFX Artist
業界:
Film/TV

Connect

LOCATION
United Kingdom
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

RenderVar support for H21 ShotBuilder 2025年11月3日10:10

Hi.

Is renderVar support on the horizon for Shot Builder (inside the Shot Layer Edit). AdditionalRenderVars but ideally KaramStandardRenderVars?

Not sure if I should log an RFE or it is already something that is happening.

Thanks. Mark

Non cloud based renderfarm solutions 2025年10月12日5:07

Hi. It seems deadline will no longer be updated as of next month.

Our vfx degree will have you find something else.

We use houdini and pdg tops, Nuke and unreal.

Does anyone have recommendations. Best. Mark

ShotBuilder: creating deeper folders via JSON 2025年10月6日14:51

Hi.

I am on Windows. I have shotBuilder working via the json file I have made.

Right now it creates the a folder structure like

HoudiniProject/env
HoudiniProject/shotAssets
HoudiniProject/shot

What I really want is something like this:

HoudiniProject/usd/shotBuilder/env
HoudiniProject/usd/shotBuilder/shotAssets
HoudiniProject/usd/shotBuilder/shot

Going though the docs I can see there is a HOUDINI_SHOTBUILDER_PROJECT_PATH environment variable.

So I gave that a try inside my packages folder (snippet below):

{
"enable" : true,
"show" : true,
"load_package_once" : true,
"env": [
{
"HOUDINI_SHOTBUILDER_PROJECT_PATH" : "$HIP/usd/shotBuilder"
},
{
"HOUDINI_NO_ENV_FILE" : "1"
},


But that stopped it working altogether.

Is there anyway to do this?
Thanks in advance for any help!

Best. Mark