Matija Kos

MatijaK

About Me

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LOCATION
Paris, France
ウェブサイト

Houdini Engine

Availability

I am available for Freelance Work

Recent Forum Posts

Copernicus Painter – Layer-Based Painting in Houdini 2025年10月26日14:02

Hey guys!
It’s still really really early in the making, but I wanted to share a little preview to see if this is something that might interest people.


I'm working on a UI inside Houdini that works kind of like Substance Painter, letting you texture without jumping back and forth between SOPs and COPs.

In the video, you can see how it currently looks: you can drag a layer, paint your mask, and instantly see the result, all in one place. There’s still plenty that isn’t integrated yet, but I wanted to get some early feedback and see if this kind of tool would be useful to others.

Would love to hear your thoughts,is this something you’d use in your workflow?

APEX Quadruped Rigs? 2025年5月31日1:40

Although not a quadruped the Toucan Rig is a great rig that could be repurposed at least in some parts for a quadruped . there is one elephant rig on the content library too. if you want something more custom i would check Maya tutorials and try to apply the logic from those rigs into apex. i did a lion rig a while ago in apex but i cant share it . but maybe the quick overview i made on YT can give you some ideas lion [www.youtube.com]

Apex Corrective Blendsapes Autorig Component 2025年5月29日11:09

The things related to APEX that I’ve decided to share,or plan to share,can be found on myGumroad [matijakos.gumroad.com]. This one isn’t up there (for now), and I don’t think I’ll be sharing it. Something like an autorig is definitely on the bucket list, but I just don’t have the time or resources at the moment to make it happen. So maybe someone else will make it before me.