Mike Abbott

Mike_A

About Me

専門知識
Freelancer

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LOCATION
Leamington Spa, United Kingdom

Houdini Skills

ADVANCED
Procedural Modeling
INTERMEDIATE
Environments  | Digital Assets  | Animation  | Lighting  | VEX

Availability

I am available for Freelance Work

Recent Forum Posts

How to use distance for effect fall off ? 2024年4月26日10:20

woltiel
General question to you guys, so i have a very bad geometry and math learning experience, is there a good resource for specifically 3D math stuff with visual examples maybe not only in Houdini, i'm noticing same functions are used also in Unreal sometimes, so can someone share a good 3D math learning resource in general this would be very helpful.

Could someone share their thoughts on motion graphics approach with Houdini:

If you're struggling with the maths side of things a reasonably good (paid) intro course is:
https://www.rebelway.net/math-for-fx/ [www.rebelway.net]

There's also:
https://www.houdini.school/courses/HS-223-Maths-for-Artists
But that's a little deeper I think.

Or for a more general maths intro there is also the excellent - and free: https://www.khanacademy.org/ [www.khanacademy.org]

To try and briefly answer your motion graphics question... Yes H is fantastic for mograph. However... it's an order of magnitude more powerful, and therefore more complex than C4D. So, to tap that power and go beyond what C4D can do does take some significant 'learning investment' - time and effort.

Creating post surgery organs's Adhesions procedurally? 2024年4月19日17:08

Polybridge SOP with a curved spline for the bridge?
Possibly followed by Deltamush for smoothing.

Creating post surgery organs's Adhesions procedurally? 2024年4月19日13:07

I've seen various examples of vellum based 'sticky tape' being pulled apart, which looks somewhat similar. Perhaps if you Google that you might find some direction.