Mike Abbott

Mike_A

About Me

Generalist 3D freelancer with many years experience in 3D modelling, technical and concept visualisation and 3D / 2D compositing. Also highly experienced certified trainer in Photoshop, After Effects and PremierePro.
専門知識
Generalist

Connect

LOCATION
Leamington Spa, United Kingdom

Houdini Skills

ADVANCED
Procedural Modeling
INTERMEDIATE
Environments  | Digital Assets  | Animation  | Lighting  | VEX

Availability

I am available for Freelance Work

Recent Forum Posts

Sweep SOP for 3D shape? 2026年7月28日5:30

I think everyone is over thinking this - you just need:

Sphere SOP > Polywire SOP

Adjust Polywire settings to taste.

Copy to Points with random scale in each direction 2026年7月20日13:43

PoppyPLOuf - it would have probably been better to start a new thread : ) Tagging on to the end of the 2019 one is likely to cause confusion. Particularly as your question is not the same as the original.

Anyway: if you want your scattered points to be at different radii relative to the centre, do this:

Add a 'Attribute Adjust Vector' SOP with the following settings:
Attribute name : P
Adjust value > Adjustment for: Length only
Operation to: Subtract
Adjust with: Random
Min / max as you prefer (eg: min 0.5 / max 1.0)

This will move the points randomly inwards towards the centre of your sphere.
You can then use those points to do a copy to points operation etc.

NOTE: All this is assuming your sphere is located at object centre, ie: 0,0,0

When can I download houdini22? 2026年7月15日12:07

NOW : )