Mike Abbott
Mike_A
About Me
Generalist 3D freelancer with many years experience in 3D modelling, technical and concept visualisation and 3D / 2D compositing.
Also highly experienced certified trainer in Photoshop, After Effects and PremierePro.
専門知識
Generalist
Houdini Skills
ADVANCED
Procedural Modeling
INTERMEDIATE
Environments | Digital Assets | Animation | Lighting | VEX
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
Houdini 22 Sneak Peek 2026年6月27日7:41
It's not quite what you're asking for - but are you aware of the network view tool palette? The spanner / screwdriver icon.
That enables you to open up the node categories and double click to add.
That enables you to open up the node categories and double click to add.
Polygons Editing in SOP 2026年6月26日7:55
For a more conventional style of direct modelling in Houdini take a look at the third party add on - "Modeller" - see:
Discord: https://discord.gg/FcdqcYB6b [discord.gg]
YT: https://www.youtube.com/watch?v=cZffb818B2s [www.youtube.com]
Gumroad: https://alexeyvanzhula.gumroad.com/l/btsuc [alexeyvanzhula.gumroad.com]
It's not a 'one SOP does it all' solution - but its does remove the 'add one brick at a time' feeling, and still leaves you with the benefits of a node tree. And it's got some very powerful and useful enhancements over the native toolset.
Discord: https://discord.gg/FcdqcYB6b [discord.gg]
YT: https://www.youtube.com/watch?v=cZffb818B2s [www.youtube.com]
Gumroad: https://alexeyvanzhula.gumroad.com/l/btsuc [alexeyvanzhula.gumroad.com]
It's not a 'one SOP does it all' solution - but its does remove the 'add one brick at a time' feeling, and still leaves you with the benefits of a node tree. And it's got some very powerful and useful enhancements over the native toolset.
[COPS] Randomization in Tile Pattern node? 2026年6月24日16:01
Watch this - everything explained by a master : )
https://youtu.be/FyhR1VYJ3N4?si=afd8ZdR-UaAJOvTC&t=2686 [youtu.be]
https://youtu.be/FyhR1VYJ3N4?si=afd8ZdR-UaAJOvTC&t=2686 [youtu.be]