Mirko Jankovic

Mirko Jankovic

About Me

専門知識
Animator

Connect

LOCATION
Banja Luka, Bosnia and Herzegovina
ウェブサイト

Houdini Skills

ADVANCED
Animation
INTERMEDIATE
Hair & Fur  | Cloth  | Solaris  | Karma  | Lighting
BEGINNER
Character Rigging

Availability

I am available for Freelance Work

Recent Forum Posts

Question of ease of use 2026年5月24日10:45

I'm constantly wondering if there is anyone that can create something like Gear for Softimage, or its counterpart mGear, or even uGear for Unreal, but to work for Houdini. I'm sure there would be clients willing to even buy it. Me first!
I unfortunately had to move away from Softimage, but in Maya, mGear made rigging possible. Without it, it's the same mess as Houdini is now, hahahaha.
We really need something user-friendly and straightforward in Houdini. Unless regular people are not the target audience for Houdini at all, but only bigger studios with dedicated geniuses who handle rigging alone — not small teams that juggle a ton of things at once. 😄

Mocap to APEX 2026年5月24日10:41

Now don't tell me that something like this cant be done in Houdini for us normal humans to use

Or something like mgear for maya to have in Houdini to rig if you are not savant

H21 Metahuman for Houdini workflow Documentation 2026年4月2日9:10

https://www.sidefx.com/forum/topic/103051/ [www.sidefx.com]

Check this post had same issue. Friend fixed it so I don't recall details but check here.
Honestly I gave up on trying to get it properly working. Just went into Unreal...

Turning on face controls and everything slows to crawl.. getting mocap to work with apex... another beast..
But good luck!