Alexander Weber

N9Alex

About Me

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LOCATION
Cologne, Not Specified
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Houdini Engine

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I am currently a student at PIXLVISN

Recent Forum Posts

MPM Collision distance 2025年10月21日13:31

I've noticed that when increasing stiffness, the Collision gets worse.

And remembering the Cookie shot for H21 I'm thinking maybe I'm doing something wrong.

In the given example, I just inecreased the stiffness on the snow preset.

Appreciate any help, if this is expected for MPM it would also be great to know why its happening.


Thanks
Alex

Day 2 | Model: SOPS | FURNITURE | Image 2025年3月2日11:14

My first entry:
Here’s a chair I saw a design student create as a project.
I’m going to try to find his video on it.

For each Loop and using attributes on the outside. 2024年8月6日13:35

PaQ WaK
Hello

If all you do is transforming the object you want to copy, you don't need to use a loop at all.
"Just" set the appropriate attribute on the point cloud (pscale,scale,N,up,orient etc).

Here's an example of a fountain type emitter, where the boxes a aligned to the velocity, and scaled by the velocity length.
The random hscript expression can be replaced by "rand(@ptnum)" in vex, that will return a random float based on the particle id for example.
Thanks a lot!