Nik N
NNNenov
About Me
専門知識
Generalist
INDUSTRY
Advertising / Motion Graphics
Houdini Skills
INTERMEDIATE
Procedural Modeling | Environments | Mantra | Karma | Lighting | Pyro FX | Realtime FX | VEX
BEGINNER
Digital Assets | Character Rigging | Motion Editing | Animation | Cloth | Fluids | Destruction FX | Python
Availability
I am available for Contract Work
Recent Forum Posts
karma camera lens film shift offset 2026年10月16日18:36
ok, I was wrong, this was all based on viewport VK mode, as soon as I switch to KarmaXPU view, everything shifts and changes. I dont know whats going on.
karma camera lens film shift offset 2026年10月16日18:30
I see if I make a camera in Solaris, its just a matter of setting view > aperture > offsets to do the shift. It must just be an issue with how I am importing the camera from OBJ context. I will just rebuild the camera from scratch in solaris. If I try to adjust that setting on the imported camera it doesnt seem to do anything, but as demonstrated I am not very experienced working with Solaris.
karma camera lens film shift offset 2026年10月16日17:28
Hello,
How can I configure a lens/window shift on my camera in Solaris/Karma XPU? Im not sure the best terminology as it can be named differently in different softwares. The idea is the camera stays where it is, but the capture region is shifted with the relative perspective preserved.
E.G. I set up a camera in obj context, it has a Screen Window X/Y offset along Y, and I would like to setup the same camera configuration in solaris/karma. I used sceneImportCameras to get the camera in, it looks correct in Houdini VK render view, but in Karma XPU/CPU mode, the Y offset seems to break, scene contents seem to shift opposite to the Y offset relative to the view.
Thank you,
Nik
How can I configure a lens/window shift on my camera in Solaris/Karma XPU? Im not sure the best terminology as it can be named differently in different softwares. The idea is the camera stays where it is, but the capture region is shifted with the relative perspective preserved.
E.G. I set up a camera in obj context, it has a Screen Window X/Y offset along Y, and I would like to setup the same camera configuration in solaris/karma. I used sceneImportCameras to get the camera in, it looks correct in Houdini VK render view, but in Karma XPU/CPU mode, the Y offset seems to break, scene contents seem to shift opposite to the Y offset relative to the view.
Thank you,
Nik