Nick Deboar
Nick Deboar
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Recent Forum Posts
Crowd on Sherical Terrain problem 2026年3月22日21:31
The crowd source sop overwrites any up vector you have on your particles. I found setting it after the crowd source fixed this issue on my end at least.
Deadline TOP scheduler error 2025年3月18日20:02
I'm trying to use the Deadline schduler in the first mode mentioned in the docs:
"The first type of scheduling runs an instance of Houdini on a local submission machine that coordinates the PDG cook on the farm and waits until the cook has completed"
So, not "submit graph as job", that works fine currently, no errors.
Currently, I'm getting this error. My deadline installation as far as I am aware is correct, I can submit jobs from Houdini via rops fine.

Cheers,
Nick D
"The first type of scheduling runs an instance of Houdini on a local submission machine that coordinates the PDG cook on the farm and waits until the cook has completed"
So, not "submit graph as job", that works fine currently, no errors.
Currently, I'm getting this error. My deadline installation as far as I am aware is correct, I can submit jobs from Houdini via rops fine.
Cheers,
Nick D
Displace along normal VOP and UDIMs, how to avoid seams? 2024年5月28日3:37
Hey,
Is there a way to apply displacement maps with UDIMs and not have seams in SOPs?
I need this for a hair groom. Rendering with Redshift.
Cheers,
Nick
Is there a way to apply displacement maps with UDIMs and not have seams in SOPs?
I need this for a hair groom. Rendering with Redshift.
Cheers,
Nick