
Paweł Grzelak
Pawel_Grzelak
About Me
I like inventing new species.
専門知識
Freelancer
業界:
Advertising / Motion Graphics
Houdini Skills
ADVANCED
Procedural Modeling | Digital Assets | Cloth | Lighting | VEX | Python
INTERMEDIATE
Environments
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
Game Tools | Maps Baker 2020年9月22日18:10
Ambrosiussen
Just for people coming to this post… Heightmap baking has been updated to provide more options for remapping.
The grid pattern is not a bug, but expected outcome as explained here: Link [twitter.com]
Depends on the render engine. Vray displacement requires you to bake height map from the highpoly and subdivided lowpoly.
Adding option to subdivide lowpoly for heightmap calculations could be useful.
Game Tools | Maps Baker 2020年9月22日18:04
Hey Paul.
I have strange behavior with cage input and cage visualizing on. Displayed cage is duplicated.
In the video I initially use `surface normal` mode and then I switch to cage. In the meantime I am changing the max trace distance slider.
I have strange behavior with cage input and cage visualizing on. Displayed cage is duplicated.
In the video I initially use `surface normal` mode and then I switch to cage. In the meantime I am changing the max trace distance slider.
SIDEFXLABS - VHDA Workflows 2020年9月17日6:33
Hey Paul, this is a great addition to labs!
Do you plan on supporting the Embedded HDAs? I use them a lot.
Do you plan on supporting the Embedded HDAs? I use them a lot.