PogRom

PogRom

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Chain dynamics 2011年7月2日7:44

Hi,
I'm trying to make a chain dynamics. The task is pretty simple- one chain link is a pin constraint, all the other ones are swinging in the air. The problem is that, sooner or later they start to fall apart.
I make the chain by using Copy node on a torus, then make it RBD Fractured Object. Also tried using wires instead and the example file-nothing works.
I think the problem might be- dynamics are based on the point collisions. I increased rows and columns of the torus and it worked for a while, but still falls apart.
Is there a way to make collisions based on the surface of each chain link? Or anything else you can suggest.
Thanks.