
Tekano Bob
Rob Chapman
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VFX Artist
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United Kingdom
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Recent Forum Posts
Storm rendering 2023年3月12日11:00
apart from I switch to it and desktops houdini 19.5.534

Houdini Terrain Vertex Color in Unreal 2022年2月10日16:49
holy moly I can answer this! was looking into getting vertex colors to actually read in Unreal from an exported FBX and came across this. Answer better late than never, and for the next artist along, its because a Houdini heightfield is not actual geometry yet. its some kind of pseudo volume / bitmap layer . to paint actual vertex colors you need actual vertices , so simply convert heightfield to polygon and paint away...
Mesh Thickness in VEX with intersec(), improving my code 2021年6月22日11:19
what a tease! was just looking for some thickness mapping solutions!