Robin Tremblay
Robin Tremblay
About Me
専門知識
VFX Artist
業界:
Film/TV
Connect
LOCATION
Canada
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Crowd clip offset randomization 2015年7月4日18:10
cornbreadandham
Sorry I don't have an answer, but maybe the link to this tutorial might work:
https://www.everytimehq.com/projects/588-VFX–crowd-tutorial/play_lists [everytimehq.com]
Thanks,
there is a lot of information to dig in here.
Crowd clip offset randomization 2015年6月30日16:09
I am stuck with a problem regarding crowds.
I use characters with various clips, imported through FBX formats.
The clips are quite long (around 25 seconds ) but the sequence overall is 2000 frames. The clip are looped with a MotionFx cycle applied to it and that part is working.
The problem I have is every replicate using the same character clip are synchronise even if I specified random time offset in the Crowd State node. I also created a state for each clip and the Crowd state node is added in the simulation network.
I don't inderstand what I am doing wrong.
Thanks for reading and maybe helping!
I use characters with various clips, imported through FBX formats.
The clips are quite long (around 25 seconds ) but the sequence overall is 2000 frames. The clip are looped with a MotionFx cycle applied to it and that part is working.
The problem I have is every replicate using the same character clip are synchronise even if I specified random time offset in the Crowd State node. I also created a state for each clip and the Crowd state node is added in the simulation network.
I don't inderstand what I am doing wrong.
Thanks for reading and maybe helping!