Ryan Ruiz

Ryan Ruiz2

About Me

Hello! My name is Ryan Ruiz and I'm a Senior Character FX Artist. I love creating sim setups for cloth and hair simulations for Feature Animation and VFX. Currently, I am in Los Angeles working on an indie game dev project.​ My interests/hobbies include fashion, scuba diving, and analog photography....  more
専門知識
Technical Director
業界:
Film/TV  | Gamedev

Connect

LOCATION
Los Angeles, United States
ウェブサイト

Houdini Engine

ADVANCED
Hair & Fur  | Cloth  | Muscles

Availability

I am available for Full Time Work

チュートリアル

obj-image Beginner
Intro to Crowd Shelf Tools
obj-image Beginner
Intro to Character FX using Vellum and TOPs

Recent Forum Posts

Fur Sim Issues with Scale and Settings 2020年2月18日17:57

Solution: Use vellum on Houdini 18!

Fur Sim Issues with Scale and Settings 2017年11月2日11:08

Hello,
Using the latest version of Houdini 16.0.736.
What is best scale to simulate fur on female jacket.
Should I simulate real-world scale or scale it up very large for better fur simulation performance?
For Example, should the fur coat match the scale of the test geometry like rubber toy or pig head?
Should it be scaled to 2 meters or 200?
I want to master the scale before tinkering with the Fur Sim settings.
Otherwise, does anyone have dynamite fur sim settings for a specific scale?
My sims either seem very static or dramatically broken with stretching fur.
Thank you,
Ryan