Travis G

TravisFX

About Me

専門知識
VFX Artist
業界:
Film/TV

Connect

LOCATION
Los Angeles, United States
ウェブサイト

Houdini Engine

INTERMEDIATE
プロシージャルワークフロー  | Environments  | Digital Assets  | Motion Editing  | Animation  | Lighting  | Pyro FX  | Realtime FX
BEGINNER
キャラクタ & アニメーション  | Hair & Fur  | Solaris  | Karma  | Fluids  | VEX

Availability

I am available for Freelance Work

Recent Forum Posts

Console Messages when compile MPM "Failed to read file: ..." 2025年8月20日13:49

I keep getting a similar error when working in cops

Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-0a64a4.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-77ac4c.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-6cc2f6.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-695435.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-78fc75.d
Failed to read file: C:\Users\travi\AppData\Local\Temp\dep-415eea.d

Houdini Engine HDAs | Preparing Mesh Distance fields 2024年6月11日3:55

I'm trying to understand why some objects I import through either HDAs or from the Node Fetch method, cause extremely long Mesh Distance field and Mesh Card preparation. Most of the time the process is very quick. Does anyone know what causes this? The geometry is never very complex either.

GOZ Crashing ZBrush 2024年3月2日17:08

Still happening with H20