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Daryl Dunlap
TwinSnakes007
About Me
専門知識
Generalist
Connect
LOCATION
New Albany,
United States
ウェブサイト
Houdini Engine
ADVANCED
プロシージャルワークフロー | Solaris | Karma | Lighting | 説明 | VEX
INTERMEDIATE
キャラクタ & アニメーション | Animation | Crowds | Mantra
BEGINNER
Digital Assets | Hair & Fur | Muscles | Pyro FX | Fluids | Realtime FX | PDG | Python
Availability
I am available for Contract Work
チュートリアル
Recent Forum Posts
Redshift 22GB of VRAM just to render these few splines? Please help! 2024年7月13日15:01
RS performance is not measured by how much VRAM it uses.
If your system is validated within comparable performance range (by running RS benchmark), then there is some other factor that is affecting performance.
There are multiple tools to diagnose where time was spent for rendering a frame. The RS Logs is the best place to acquire that information.
If scene extraction (of your splines) is what’s taking up time, there are several ways to remove that cost, one of those is RS Proxy.
I would add here, that this (SideFX) forum is not monitored by RS Support - I would suggest making a post on the Maxon forums, where the dedicated RS Houdini plugin developer can assist.
If your system is validated within comparable performance range (by running RS benchmark), then there is some other factor that is affecting performance.
There are multiple tools to diagnose where time was spent for rendering a frame. The RS Logs is the best place to acquire that information.
If scene extraction (of your splines) is what’s taking up time, there are several ways to remove that cost, one of those is RS Proxy.
I would add here, that this (SideFX) forum is not monitored by RS Support - I would suggest making a post on the Maxon forums, where the dedicated RS Houdini plugin developer can assist.
Houdini Ocean and 3rd Party Render Engines 2024年4月29日17:44
Yeah, I got this working (after SideFx Support pointed out my errors).
I will share a working file for Redshift ASAP!
I will share a working file for Redshift ASAP!