Aleksander Kozlov
alek_volzok
About Me
専門知識
Gamedev
業界:
Gamedev
Connect
LOCATION
Netherlands
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Generating and updating a lot of meshes for world partition 2023年7月29日12:49
Hi badmn_ ! Houdini splines can be converted to Unreal splines, and that will make them procedural. As for the importing and manipulating World Partion chunks: take a look at my propose here https://github.com/AlekVolok/Unreal5-WP-Landscape-Demo [github.com]