Aleksander Kozlov

alek_volzok

About Me

専門知識
Gamedev
業界:
Gamedev

Connect

LOCATION
Netherlands
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Generating and updating a lot of meshes for world partition 2023年7月29日12:49

Hi badmn_ ! Houdini splines can be converted to Unreal splines, and that will make them procedural. As for the importing and manipulating World Partion chunks: take a look at my propose here https://github.com/AlekVolok/Unreal5-WP-Landscape-Demo [github.com]