Arthur Gemanov

allseeingeyeday

About Me

Connect

LOCATION
Kiev, Not Specified
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Problem with textures from Substance Painter when animating 2025年2月18日12:50

raincole
Are you sure your model in Houdini has the proper UV?

And if so, maybe you accidentally changed the UV during animation?
I'm using an Alembic file with already animated geometry and applied UV unwrapping directly in Houdini. Then exported the model to Substance Painter.

I understand there should be a way to fix the UV so that the textures stay in place while the geometry is moving?

Problem with textures from Substance Painter when animating 2025年2月18日11:22

Hi!
I exported textures from Substance Painter to Houdini for an animated creature, but I ran into a problem: when the model moves, the textures start shifting out of place.

What is the correct way to set them up so that they stay in place during animation? I remember finding information on this issue before, but now I can't seem to find it. Any advice would be greatly appreciated

How to make motion blur effect on ornithopter blades 2024年12月6日6:20

Hi! I don't understand how to make motion blur effect on ornithopter blades (from Dune) without creating animation (Arnold renderer).

Now it creates a solid blur on the entire surface of the blades. And I need it to be less at the base than at the end of the blades.

The code is in Attribute Wrangle:
v@v={0,1,0};
v@v*=chf(“v_mult”)* @mask;