André G

andregodinh

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Recent Forum Posts

Filling a Volume with custom cubes with different sizes 2024年2月23日6:44

Hi there,

I'm trying to fill an object with cubes of different sizes. I've managed to do an approximation of what I want, but since i used the UV layout, it only works in a 2D projection. I'm looking to have the same effect but filling an entire volume, not just a projection. I've attached two examples. I wanted to apply this to, for example, the entire pig head, not just a sideways sillouette. Does anyone know a way this can be done?

Houdini Viewport Performance 2021年10月14日7:16

thanks @Anthony Morrelle, will give those things a try.

@jsmack, I have 2 GTX 1080 Ti. I don't get anywhere near 60 to 100fps. It makes sense what you are saying, and I was wondering if houdini was using my gpu at all, but in the "about houdini" and in "preferences>miscellaneous" it seems to be identified. So I'm still not sure why it is so slow!

Houdini Viewport Performance 2021年10月13日11:21

Andr
I get stable 25fps with the example provided, but I can see a decrease in FPS once I raise the resolution.
Those 3 "bend nodes" hit heavily on the computation.
You could append a cache node at the end of the network, so you could at least have a smooth playback after the first non-smooth run.

Anyway, I wonder if there's some math trick to merge those 3 twist computations into a single one to save come cpu time(like it happens in some compositing software with 'concatenation').

Thanks Andr, it's wierd that i can't get RT even with that grid I've sent you. Still, they seem like simple operations compared to what houdini can usually handle. I've been having this issue in "custom"/manual animation for some time, always wondered if it was my methods.