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Recent Forum Posts
Question about how HDA and Houdini Engine works 2017年1月5日14:03
Thanks chrisgreb for your reply !
The other approach you're talking is kinda a modular modeling approach right ?
The other approach you're talking is kinda a modular modeling approach right ?
Question about how HDA and Houdini Engine works 2017年1月3日12:10
Hi !
I'm currently working on a procedural game in Unreal for a student project, and we're making some assets via Houdini, and I was wondering if you guys could help me.
I saw in a past topic that is impossible to access HDA's parameters in Unreal.
So, if I have for example a procedural bridge which was done in Houdini and if I want to generate a level with that bridge that is always different at each game session, I need to have different instances of this bridge, let's say one with two columns and the other with three columns. So, I need to bake two bridges with those parameters and make a blueprints that it can pick on those randomly ?
I'm not sure if I'm very understandable but I'm trying to understand how Unreal Engine works for my project !
Best regards,
Gaël.
I'm currently working on a procedural game in Unreal for a student project, and we're making some assets via Houdini, and I was wondering if you guys could help me.
I saw in a past topic that is impossible to access HDA's parameters in Unreal.
So, if I have for example a procedural bridge which was done in Houdini and if I want to generate a level with that bridge that is always different at each game session, I need to have different instances of this bridge, let's say one with two columns and the other with three columns. So, I need to bake two bridges with those parameters and make a blueprints that it can pick on those randomly ?
I'm not sure if I'm very understandable but I'm trying to understand how Unreal Engine works for my project !
Best regards,
Gaël.
Trying to export Birth Number (or ID ?) attributes 2016年8月8日10:39
Yeah exactly, they're useless because I seek a way to copy this unique id like POP.
And no I don't know what's a POP Advect and a VDB Advect Points. It does the same job as a scattering ?
And no I don't know what's a POP Advect and a VDB Advect Points. It does the same job as a scattering ?