Alexey Rumyantsev

cgrum

About Me

Lead 3D Artist with 13+ years in 3D graphics and 7+ years in game development, delivering high-quality content for both AAA and mobile projects. Experienced in leading teams, building efficient production pipelines, and creating immersive environments using Unity, Houdini, and the Substance. Skilled...  more
専門知識
Gamedev
業界:
Gamedev

Connect

LOCATION
Moscow, Russian Federation
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Environments  | Digital Assets
INTERMEDIATE
PDG  | VEX  | Python

Availability

I am available for Full Time Work

Recent Forum Posts

Handle Bindings 2020年10月12日5:29

What about handle pivot? Pivot always set to origin when i import my hda to Unity.

Handle Pre-Transform in Houdini Engine for Unity? 2020年10月1日5:50

Same problem. Any solutions?

Asset Option by default 2020年9月25日9:32

Solved via script HEU_HoudiniAsset