
Hou Shuqiang
chongsong
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Recent Forum Posts
Karma Texture Baker Height maps without negative values ? 2025年9月2日1:33
I tried baking high-poly details onto the low-poly UVs. Since the low-poly model was generated from the high-poly model using polyrebuild, I used the UVmatch mode.
While baking the Height map, I noticed that even the concave areas resulted in positive values.
Did I miss some settings?
While baking the Height map, I noticed that even the concave areas resulted in positive values.
Did I miss some settings?
Saving a subnetwork as HDA? 2024年3月11日5:54
In the ‘material libray’ node, there is a parameter called ‘Tab Menu Mask’. It seems to define what kind of nodes can be displayed in the menu. I ended the name of my node with ‘builder’, and it successfully appeared in the menu.
Regarding ‘nodeFlag’, I use Python in ‘OnCreate’ to control it.
This may not be the best solution, but it has indeed solved some problems.


Regarding ‘nodeFlag’, I use Python in ‘OnCreate’ to control it.
This may not be the best solution, but it has indeed solved some problems.
A question about the ‘Flush Data After Each Frame’ option 2024年1月11日6:13
I still haven’t solved this problem.
Finally, I decided to manually import the bgeo cache into the lens using sop_import. Or cancel this option for smaller data. The reason I found this problem is that in the case of particles, artists may trigger situations such as deletion outside the viewport.
As long as I don’t output USDA files, it can still work.
Finally, I decided to manually import the bgeo cache into the lens using sop_import. Or cancel this option for smaller data. The reason I found this problem is that in the case of particles, artists may trigger situations such as deletion outside the viewport.
As long as I don’t output USDA files, it can still work.