Florian Weyh

dafloW

About Me

専門知識
CG Supervisor
業界:
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Hamburg, Germany
ウェブサイト

Houdini Engine

ADVANCED
Environments  | Lighting
INTERMEDIATE
プロシージャルワークフロー  | Digital Assets  | Animation  | Cloth  | Solaris  | Karma  | Pyro FX  | Fluids
BEGINNER
キャラクタ & アニメーション  | Motion Editing  | Hair & Fur  | Muscles  | 説明  | PDG  | VEX  | Python

Availability

I am available for Freelance Work

Recent Forum Posts

NetworkView Parameter widget. 2025年4月8日15:03

I just accidently somehow activated a parameter widget in the Network View. Not sure how i did it. maybe it was a glitch. but it was a switsh node and there appeared a slider to choose the input besides the node icon. Now its gone. Wanted to make a screenshot but not sure how i activated it. Anyway. After that i realised how coo it would be to have acces to this feature. Changing parameters directly in the NetworkView could be very useful. Has anybody a clue what that was. It looked like a viewport widget.

Karma XPU Ocean Procedural / Foam AOV / custom AOVs 2025年1月17日14:42

Ah true thanks for the tip. No need to use an AOV node in the network.

Karma XPU Ocean Procedural / Foam AOV / custom AOVs 2025年1月17日4:32

Is it possible to render out custom AOVs with the new Ocean Procedural and Karma XPU? I am not able to insert Karma AOV nodes in the Ocean shader network that is generated from the shelf tool.