Dayton Busse

dayton_busse

About Me

Hey! I'm a full time FX Artist and 3D Generalist, and I'm passionate about Houdini.
専門知識
Generalist
業界:
Advertising / Motion Graphics

Connect

LOCATION
Chapel Hill, United States
ウェブサイト

Houdini Engine

INTERMEDIATE
Digital Assets  | Motion Editing  | Animation  | Fluids  | 説明  | VEX
BEGINNER
プロシージャルワークフロー  | Environments  | キャラクタ & アニメーション  | Solaris  | Karma  | Lighting  | Pyro FX

Availability

I am currently employed at NOV

チュートリアル

obj-image Intermediate
Create Radial Mograph Animation with VEX!

Recent Forum Posts

Getting a TransformObject Handle's Local xform values? 2025年11月22日19:08

I've thought about it and I believe the value I was looking for is just how much the user has transformed the gizmo's z axis handle overall, which would have to have just been accumulated over the course of a session, it can't be calculated at one point in time as every rotation changes how much the object has moved in the gizmo's local space. I am going to add a value sim to my rig to account for this.

Getting a TransformObject Handle's Local xform values? 2025年11月22日3:11

Hi! Can anyone help me with some Matrix math (or help me find another way to do this?) I want to grab the transform object handle's LOCAL axis position values and convert them to world space. So no matter how it's rotated, I'm getting the amount that I moved just the Z axis handle for instance. This setup DOES give me that, until I rotate the handle. Then the object orbits about the origin.

APEX Make Template Graph in Component Script? 2025年10月27日17:09

Ahh got it. I can just set the internal subnet with a function call. Vey helpful, thank you so much!