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iamrheonmaro24

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Houdini Engine

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Recent Forum Posts

Weird shadow when displaying geometry 2025年9月28日11:32



Good day, I would like to ask how I could resolve this issue with my geometry.

There is this weird looking shadow on my geometry when I display the full model, and it automatically smoothens my geometry (which I do not want to happen), currently it is at Flat Wire Shade but there seems to be a problem with how it displays it.

Could this be an issue with my ram or with my attributes?

Edit: I noticed that when I lowered the amount of geometry on my procedural model, the weird display reverted back to the normal flat shade

Help would be appreciated!

Orienting Point Normals 2025年9月8日0:53


Good day! I would like to know how I could orient my point normals to face straight? Currently my normals are slightly tilted from what they are looking at, and I would love to know how I could snap it into grid direction (see green for supposedly correct normal direction)

Any simple approach? I tried rounding it off but it clearly did not work at all (due to most directions rounding off to 0)

Any help would be appreciated, thank you!

Concentration of points in a certain area 2025年9月4日22:27


Good day, I would love to know how I could get most of my points to concentrate in one area (see green lines inside red circle) while leaving some points on the outer area? I was hoping to do a destruction simulation where most of the fractures are focused on one area (for concentrated blasts, bullets, etc)

Outside the red circle are like the voronoi fractures with lower points while inside the red circle contains way more voronoi fractures. I used a points from volume

Any help would be appreciated, thank you!