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vdpfrompolygons node. How can I getback the objects details 2026年2月16日12:03

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Gaalvk
As tamte correctly pointed out, it's not the resolution, but the UVs.


Thanks for the detailed explanation. It makes sense. I shall experiment some more to find a solution.

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vdpfrompolygons node. How can I getback the objects details 2026年2月9日12:03

tamte
likely because you don't have UVs on the remeshed geo since displacement map relies on that

you may have some luck with Labs UV Transfer to transfer vertex uv attribute from original geo to remeshed geo

or alternatively you can create new UVs and bake the new displacement map



Many thanks, I will give it a go.

I have tried increasing the Res/Voxel Size on the VDBfrompolygons but anything over 0.002 crashes my system

Attached is an example of the setup (VD.exr file reduced to 1024px from 4086px)

vdpfrompolygons node. How can I getback the objects details 2026年2月8日4:33

The 1st image shows an imported object from ZBrush with a displacement map, which displays a detailed surface.

The 2nd image shows the object after vdbfrompolygons nodes are added, and the detail is gone.

Why is this happening, and what setting can I change to bring back the detail?

Thanks
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