Jake Pearson

jakepears

About Me

Motion Designer & 3D Generalist.
専門知識
Generalist
業界:
Film/TV

Connect

LOCATION
Eugene, United States
ウェブサイト

Houdini Engine

ADVANCED
Motion Editing
INTERMEDIATE
プロシージャルワークフロー  | Hair & Fur  | Cloth  | Solaris  | Pyro FX  | Fluids

Availability

Not Specified

Recent Forum Posts

APEX Autorig Builder Mirroring Issue 2025年9月4日20:40

lorsange
Joints should be named properly also, not just "@name=point_##"

Thank you so much!

I thought the attribute adjust was renaming them. But it seems like you renamed the points on the Skeleton itself.

APEX Autorig Builder Mirroring Issue 2025年8月29日0:21

I can't get APEX Autorig Builder to Mirror the components I tag onto the skeleton. I used 'Attribute Adjust Array' to add tags to the skeleton how we did in 20.5 for L and R limbs.

I've gone through the documentation a few times for the new autorig builder and I assume my issue is how i'm setting up the skeleton but I also don't know enough rigging or the APEX graphs to figure out where I went wrong.


I added a simple version of the scene to replicate my setup.