Janis Robens
jemabaris
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Ramps in shaders broken for Karma XPU 2026年1月16日13:48
ebenfredIt should tell you shader cache out of date in top right in the viewport.
Is there a way to know if we need to pre-compile as a reminder ?
cheers,
F.
Ramps in shaders broken for Karma XPU 2026年1月16日10:53
Heileifbrians
>
Good to know people are making use of the pre-compile feature in anycase
Pre-compile feature is the biggest upgrade for me in Houdini 21, that I notice everyday.
I second that! The long ttfp XPU used to have was really harming productivity. Precompiling shaders is the very first thing I do after updating drivers because I really don't want to use XPU without it anymore. Looking over at other renderers I believe there is room for even more optimization in this regard to make XPU even more responsive.
Ramps in shaders broken for Karma XPU 2026年1月13日9:19
Thanks so much for the helpful update. Guess I'm gonna do the little precompile dance with the new daily then and then in a couple days once again when the new driver releases haha. At least it doesn't take thaaaat long on a 4090. Kinda ironic that that a driver with the version number "590" has some issues 😅 BTW: Do you think it would make sense it's be an option to offer the cache as an optional download with Houdini? I know that everyone has different GPUs and drivers and all but maybe just for a handful of cards like the 80s and 90s of the current and last gen and only for the current driver that's available at the time? I believe the cache is not that big, around 6GB. I'm sure many would appreciate that.
