Cem Anacali

jemovfx

About Me

3D Artist that loves troubleshooting problems. I'm like an arsonist firefighter!
専門知識
Game Artist

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LOCATION
Toronto, Canada
ウェブサイト

Houdini Engine

Availability

I am available for Full Time Work

Recent Forum Posts

BEST GAME ART ENVIRONMENT | SUBMISSIONS 2025年7月14日23:57



Hello everyone!

I had quite a lot of trouble figuring this one out! I made a bunch of procedural scattering tools in Houdini to fill up my scene. I used very basic RBD to mimic that nature has taken over this road and now there's a cute little hut living under a tree. I created my own procedurally generated assets, scattering tools and to be quite honest went a bit too wild with the Unreal foliage tool. It was very fun! I wanted the feeling of walking around in a forest surrounded by the colors of nature. There's a lot of things I wish I could improve, but figuring out procedural trees (kind of) was quite satisfying!

https://vimeo.com/1101410978?share=copy [vimeo.com]

My drive with all the files

https://drive.google.com/drive/folders/1IeJMZ1W_fGS-0blokiWC6FYVW1DKfZaa?usp=drive_link [drive.google.com]

Welcome! 2025年7月7日14:15

Hello! I just wanted to double check that the deadline is 11:59pm EDT July 13th or if it's 11:59pm EDT July 14th!