Jonathan Mack

jsmack

About Me

専門知識
Hobbyist
業界:
Film/TV

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LOCATION
United States
ウェブサイト

Houdini Engine

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Not Specified

Recent Forum Posts

Lens shader not working when render to File/Mplay 2025年11月23日22:43

gui2one
Error loading lens shader: Unable to load shader 'op:/obj/cylindrical_lens_test/LENS_SHADER/gui2one_cylindrical_lens1'
Command Exit Code: 1

Unfortunately, offline karma renders cannot use lens shaders defined by nodes, only those defined by HDAs, as they can be read from disk.

Bake Geometry Textures - Normal Map UV Island Seams 2025年11月16日15:27

There should be seams there, because the tangent space is discontinuous across the seam. What matters is if the computed world space normal after applying the normal map also has a seam and if there is a shading discontinuity. There will always be some shading discontinuity across normal map seams, but ideally it's subtle.

Sorry if the answer is, "avoid seams, and place necessary ones across logical geometric boundaries"

Antialiasing? 2025年11月16日15:24

Nothing can be done really, beyond rasterizing at a higher resolution than the target resolution, and then scaling down at the end of the operations before output. You quickly hit the wall of the maximum possible resolution capable of the vulkan based rasterization when your target resolution is higher than 2k.

I've asked for some way to anti-alias; it would be helpful if more users submitted RFEs in regard to anti-aliasing.